SINN
Master's Degree in Video Game Creation
Third-person platform and puzzle video game. You play as Seele, a kid who has the ability to walk above the shadows. Our team consists of 3 artists and 4 programmers, and we've worked together for a year.
What I have done?
- UI widgets (noise, enemy detection, autosave, interacting element...)
- Interaction System. Behavior of interacting elements.
- Finite State Machine to manage the player behavior.
- Player 3D movement system.
- Input system. Read and remap keyboard and pad inputs.
Where I have helped?
- PhysX (ray casting, colliders, triggers, flags...)
- Export and integrate animations
- Enemies behavior
- Map design
- Lua events
- 3D Sound System
Escape the Maze
Small third-person video game where you will control the main character and the flying robot that accompanies him. Combine their skills to escape the maze.
Developed in Unreal Engine 4 for a month. The spaceship and the flying robot models were made in 3ds Max. I also used my own online maze editor for the level design.